This is a tutorial about voice copying. This is an effective technique that I use
a lot, and is very useful, but it is simple and easy.
I'll be using the "unused" patch for this example. You'll find this
at the end of the presets menu in Crystal. It is like the "blank slate"
that thoke referred to when he uploaded his virgin bank. So, if you're
playing along at home, bring up Crystal and choose "unused" from the
Crystal offers three "Voices". A Voice is the source of a sound. Other
synths often refer to the sound source as an oscillator, but in Crystal
the oscillator is just one element of the voice. You can turn the
individual voices on and off with the Voice buttons under the logo on
the Crystal window, and you can visit the parameters for each voice
by choosing the Voice tabs at the top of the window.
With 3 voices, there are countless interesting ways to blend sounds.
You can blend contrasting sounds to make intricate patches. For example
the "Swept Away" preset uses 3 very different voices to get an evolving
sound. Or you can blend similar sounds. The "Bigness MW" preset blends
3 similar voices, but varies them in ways to get a full sound.
One technique for blending multiple voices to create a fuller sound is
detuning. In this technique, you employ multiple voices which are
identical except that the tuning varies slightly.
This is where voice copying comes in. We want to take the "unused"
and give it a fuller sound by detuning multiple copies of the same
If you listen to "unused", it is a very simple sound, which is the whole
idea since it is intended to be the starting point for patch creation.
Let's beef it up a bit by making a second, detuned voice. Choose
"Copy Voice1" from the utility menu, next to the "Poly" button. Then
choose "Paste to Voice2" from the same menu. This copies all the
parameters from the "Voice 1" page and pastes them into the "Voice 2"
page. If you flip back and forth between those two pages, you'll see
that they are now identical. If you play a note, it will sound the same
as before, only louder. Now adjust the "Fine tune" parameter on
Voice 2 slightly, by turning it up to 0.12. Watch the parameter display
under the "Poly" button to see the value you are selecting. Now play
a note and you can hear that it has a fuller sound.
You can choose "Paste to Voice3", and adjust the "Fine tune" for voice 3
to -0.12 to get a sound that is fuller still. As you can see on the
utility menu, there are also options for copying voices 2 and 3, so you
can copy/paste between any pair of voices.
Voice copying is very useful when working on a patch where the voices
are similar. Note the parameters of the Mixer page are not affected by
the paste, so if you're working on a patch where the only differences
between the voices are the routings on the Mixer page, you can copy
and paste the voices without overwriting those settings.